Marvel Rivals Game Modes

Explore the exciting game modes in Marvel Rivals

Convoy

Teams are randomly assigned as offense or defense. The offensive team must escort a moving cart through the map to reach the enemy's base, while the defensive team tries to stop it. Offense wins by reaching the end; defense wins by preventing it.

Unique Features: Cart speed depends on attackers; includes hero bans in competitive.

Domination

Both teams compete to capture and hold a single central point. The point drains the defending team's progress until 100%. First to two captures wins.

Unique Features: Close-quarters combat; small maps.

Convergence

Offense attacks checkpoints, then escorts a cart. Defense protects. Combines defense with escort.

Unique Features: Checkpoint and payload combo; hero bans.

Resource Rumble

Battle over points to collect resources. Teams can steal from each other. First to collect all wins.

Unique Features: Resource management; custom matches only.

Conquest

Deathmatch where kills drop points. Pick up to deny enemy. First to 50 points wins.

Unique Features: Aggressive play; arcade mode.

Doom Match

Free-for-all with up to 12 players. First to 16 kills wins.

Unique Features: No teams; individual competition.

18 vs. 18 Annihilation

Large-scale 36-player battle. First to 120 kills in 6 minutes wins.

Unique Features: Massive chaos; no restrictions.